Playing it6 of 8
The output and fullscreen
The window is the output, not a preview of it.
The picture in the window is the output, not a preview of it.
What is on your screen is exactly what a projector receives. A rehearsal is just the same picture before the room is looking, which means what you approve at the desk is what plays.
Fullscreen
f, or the fullscreen control.
- With a second display connected, the picture goes there, chrome-free and cursor-free, while the controls stay on your laptop.
- With only one display, macOS gives it a Space of its own. Swipe back and forth between the stage and the controls.
Esc or f again closes it.
The orange dot on the wall
While Operatour is listening to a microphone, macOS draws its orange recording indicator in the corner of the display, above every window, the stage included. Every application that opens an input gets it; a VJ tool that shows none is not listening.
Two ways to a wall without it:
- Feed the show from your DAW. Put Sialk: Connect on the master bus. Three seconds after it starts sending, Operatour closes the microphone, and the dot goes with it. When the plugin stops, the microphone reopens.
- Apple's own switch, for external displays. On macOS 14.4 or later,
start up in Recovery, open Terminal from the Utilities menu, run
system-override suppress-sw-camera-indication-on-external-displays=on, restart, then in System Settings under Privacy & Security, Microphone, turn off Privacy Indicators. The dot then stays off an external display while an app is in full screen there, which is what the stage is. It never leaves your Mac's own display.
Letterboxed, never stretched
A 16:9 show on a 16:10 projector gets bars, not distortion. Circles stay circles on somebody else's hardware, which you will not get to check until you are already there.
Output size
Uncapped, in every edition. Output renders at your screen's own size - 4K included. No tier and no build of Operatour degrades the picture; the only limit is an 8K engineering ceiling.
A heavy layer does not slow the show
The compositor draws the last frame it received from each layer. A sketch that can only manage 12 fps updates less often; everything else keeps moving at full rate, and the output does not drop with it.
This is worth knowing when you are deciding whether a sketch is "too heavy". The question is not whether it hits 60, it is whether it looks right at the rate it does hit, next to layers that do.
The two numbers on each layer card - 2448/2448, frames painted against frames
delivered, are how you see this happening. See layers.
A separate output preview
A picture that can differ from what is on the wall, for cueing something up before showing it, arrives at v4.