Documentation · 24 pages · five sections

Learn it tonight.

Four short pages take you from nothing to a visual on a second screen, moving with the room. Everything else is here for the night you want it.

Today Sialk Stage plays GLSL shaders, p5 sketches, Three.js scenes and video clips as layers you mix live; when a new kind lands, it says so plainly rather than loading it and hoping.

Start here · four pagesAbout ten minutes · nothing to write

Start here

From nothing to a visual on screen, moving with the music. About ten minutes, and nothing to write.

2 pages

How it works

Three ideas. Everything else in these pages is a detail of one of them.

8 pages

Playing it

The surface, control by control.

  • LayersAdding, mixing, ordering, removing.
  • ParametersThe four every layer gets, and the ones your sketch declares.
  • ModulationBase, reach, and the things that push a value around.
  • The audioWhat Sialk Stage hears and what it works out from it.
  • Connect a DAWThe Sialk: Connect plugin, stems, the master, and your project’s exact tempo. Arrives with v1.
  • The output and fullscreenThe window is the output, not a preview of it.
  • Perform and BuildThe same controls, arranged two ways.
  • Saving a showWhat a .sialk file holds, and what it does not.

7 pages

Writing a sketch

For the people who make the visuals. Sialk runs your code rather than a recording of it, so this is where the instrument gets interesting.

3 pages

Reference

Tables to come back to.

If it is not here

Ask on the feedback page. A question that arrives twice becomes a page; the documentation is short on purpose.