Releases

Every build, what changed in it, and what was measured. Newest first.

Sialk is in public beta. The beta is the stage before v1, not a label worn by a series of releases, it ends on a user count, and then v1 ships. What each numbered version will contain is on the roadmap.

0.1.3 - public beta · macOS, Apple Silicon · 4 September 2026

The parameters are yours to play, and the first thing on screen is a visual.

What changed

Measured on the machine it was built on - Apple M3 Max, macOS 26, Electron 43.4.1, 120 Hz display.

One minute at 3840×2160, this exact build, the first-run visual 7,199 frames at 120.0/s, 0 dropped, p99 10.6 ms

sha256 Sialk-beta-macOS.zip: d0e10bb32cf9ed11daae9766cea80cfb8f20acb5fa0225be4f128fadb347023b

0.1.2 - public beta · macOS, Apple Silicon · 31 August 2026

The cap is gone, and the stack learned to play video.

What changed

Measured on the machine it was built on - Apple M3 Max, macOS 26, Electron 43.4.1, 120 Hz display. Numbers from another machine are exactly what the beta is for.

One minute at 3840×2160, this exact build 7,181 frames at 119.6/s, 22 dropped, p99 9.6 ms

sha256 Sialk-beta-macOS.zip: b6ed86c5b0df50ae2001393949f2acd556a62172a18f0fbf259066e7eeb85de9

0.1.1 - public beta · macOS, Apple Silicon · 29 August 2026

The first build anyone else has run. Drop sketches in, stack them, mix them by hand, and watch their own parameters move, a sketch that reads the audio contract reacts to the music on its own.

What is in it

Not in the beta build, each with the version it arrives in:

Measured on the machine it was built on - Apple M3 Max, macOS 26, Electron 43.4.1. Numbers from another machine are exactly what the beta is for. The beta renders at most 1280 px on the long edge; the 1080p and 4K rows below are the engine on the uncapped development build, the ceiling the cap sits under, not what this build shows you.

The cap holding under 4K load asked for 3840×2160, rendered 1280×720 at 120/s, 0 dropped
Two minutes at 1920×1080/60 (dev build) 14,412 frames at 120.1/s, 0 dropped, p99 10.6 ms
Two minutes at 3840×2160/60 (dev build) 7,195 frames of 7,194 expected, all on the GPU, 0 bitmap fallbacks
Seven minutes, two layers (dev build) 50,389 frames at 119.97/s, 14 dropped, transfer ratio 0.997
Three layers and a second output window 120.1/s, 0 dropped
Two hours at 3840×2160/60 (dev build) 862,879 frames, 60.0/s delivered in every band, memory flat

Known, and named rather than discovered

If it breaks, use the feedback page, it takes the run log from ~/Documents/Sialk/logs/. A sentence and a log is plenty.